Tuesday, July 10, 2012

The Audacity of Change: Obama's Healthcare Gambit

Starting in the late 1980s and early 1990s, I began to hear an increasingly alarmed cry from certain political sectors about the fate of healthcare. As early as 1987, health care costs rose from #15 to #7 in the list of Americans' top worries about the future and  that only got worse. As the '90s wore on and into the '00s, I continued to hear two things:

  1. Because of the baby-boom, health care and retirement programs were going to run out of money.
  2. Because doing anything about it was complicated and fraught with risk, no politician was going to do anything about it until it was too late.
Pundit after pundit proclaimed this second point on the left and the right with all of the conviction of optimists slowly ground down into cynics by the repeated failure of their politicians to do anything challenging that would risk their political futures.
In 1993 and 1994 the Bill Clinton administration attempted to push the Health Security Act through congress. This was a true overhaul of health care in the United States, which provided for a set of regional health care alliances which managed the interaction between health insurance providers and consumers. It avoided the controversial "mandate" of Obama's plan by making health care premiums a tax which funded regional alliances.

Monday, June 11, 2012

Critical skills for new computer science graduates

So, you've decided to go to college for computer science. Good for you. I'm here to tell you that most of the time, you won't care about most of what you've been taught. In fact, what you need to know might not be obvious at all. In many cases, it's the secondary tools, not the abstract knowledge, that's most important, and that is a rarely communicated view that many graduates I see have never been informed of.

Here's what you need to learn (much of which you probably won't unless you seek out the knowledge on your own) before you graduate and start looking for work. When I interview people, I expect you to know these fundamentals as a starting point, and I ask questions that build past these basics. If everything on this list isn't second nature to you, then you probably won't be able to deal with the kinds of things that I'm going to want you to figure out in an interview at all.

Sunday, May 6, 2012

On the physics of Avengers

Obviously, this is going to be a spoiler-ridden analysis of the physics of the film. I can't imagine how I could cover this without spoilers, so you have been warned...


Hugo Weaving in Captain America
holding the tesseract.
The Avengers is a superhero movie, and as such, there's a lot of physics that we throw out the window in the name of the genre. The Hulk becomes massive, absorbing that mass from ... where? Is that an endothermic or exothermic process? We don't worry about it, because it's just a convention of the genre.

However, there is a long tradition of nit-picking aspects of the story in comics when the author makes a point of trying to use the science as the justification for plot elements. So, to move on to that...

Wednesday, April 18, 2012

Final Fantasy and other releases you weren't told about

I don't pay much attention to what's being released, direct-to-video in the U.S. except every 6 months or so, when I go review what's on Amazon. This is when I find some of the most surprising movies that I watch. For example, there was apparently another computer-rendered Final Fantasy movie (Final Fantasy VII, just to be confusing, since it's only the second  movie in the franchise). It's getting decent reviews, so I might have to check it out...

Also in the "well reviewed, but you've probably never heard there was a sequel," category are Ip Man 2 (there's a 3 being advertised on Amazon, but it's either a fake or a bad bootleg... hard to tell from the reviews... but 2 is real and the first was a good enough film to make me consider buying the sequel), Full Metal Alchemist: The Sacred Star of Milos (which is a film based on the series, which is itself a reboot of a previous series which had its own film... so sequel?!) and the Alec Guinness version of Tinker, Tailor, Soldier, Spy, which I've somehow never seen.

These things just manage to sneak up on me, but sometimes it gets way out of control, and not always in a good way. Such is the case with Highlander which has had recent (as in the last 5 years) releases of an animated movie, Highlander - The Search for Vengeance and a live-action, direct-to-TV-and-then-video Highlander: The Source. The latter, being one of my top contenders for worst film of all time, right up there with Misery Brothers.

Monday, April 16, 2012

Cabin in the Woods needs an "altquel"

Sequels, prequels, reboots, remakes and franchise mergers are the meat of Hollywood's content-generating engine. From AvP to Rise of the Return of the Revenge of the Reinvented Reinstantiation, the modern cinema is all about rehashed revisionism. So, when I watched Cabin in the Woods, I immediately started to wonder: how can there be a sequel to this movie? Of course, I can't even explore why that's a difficult question without spoiling the film, and I won't do that in this posting. However, what I can say is that a sequel would have to be a very different story, and might not interest the same audience. A prequel could be interesting, but it might be slightly predictable, since we're told at a certain point in the film, pretty much exactly what has transpired before.

This is where I lit on the idea of the "altquel". That is, a sequel that follows the same events from the first film (perhaps from a slightly different perspective) up to a critical moment in the film, where a key even causes the two films to diverge. Essentially, it's the story of an alternate timeline or universe in which the same events lead up to very different results.

So why an altquel for Cabin in the Woods, specifically? Without indulging in spoilers, all I can say is that there is a moment in the film where we get a glimpse of what might have happened, had any one of several other actions been taken. It's a perfect jumping-off point for an altquel!

But, Cabin in the Woods is really more than just a horror movie. It's a postmodern, revisionist take on the state of the horror movie genre, so why go with a straight altquel? Why not tell all of the stories at once? How? OK, that will require spoilers, so let me give you some time to go watch the movie, first...

Sunday, April 15, 2012

Quite possibly the worst film-review of all time

Sometimes reviewers just "don't get it". That's OK. I don't demand that they understand every sub-genre as well as its fans do, and it's still possible to review a film well when you don't understand the conventions of the sub-genre. Acting, writing, cinematography, costuming... these can all be evaluated in a semi-objective fashion, regardless.

That being said, professional reviewer Rex Reed recently decided to abandon all pretense of doing his job and submit a review of Cabin in the Woods which is so bad that it actually deserves a review of its own.

Before I get started, let me be clear: there will be massive spoilers in this review. See the movie first, then read this for the lulz. His review actually makes the movie a bit more fun, if that's actually possible.

Tuesday, April 10, 2012

The Growth of Google+ and Where It Can Go Next

Google+ has been growing rapidly, it seemed to me... but I had no hard data. Then this came along:


that shows G+ hitting 100mil users
Faster than any other social service
This is slightly misleading in a way. There's a sort of tipping point, now, where any social media, primarily-text-oriented posting system will immediately absorb a very large number of users once it becomes "significant enough" to warrant mirroring corporate, celebrity and brand posts from other services. This is why you see The White HouseHugh JackmanNASA, and the like on Google+. It's not that they're not on Facebook and Twitter, and in fact, most of their postings are mirrored to all of these services.

Still, Google+ is certainly growing rapidly. I find that posts I used to be able to comment on have now ballooned into massive post-fests in which any comment I might have will be drowned out, and as with any other social venue, I find myself searching for more and more restrictive subcultures in order to find a group of peers with whom I can converse in a meaningful way. The ability to share circles with specific people is a real win. That definitely makes the process easier.

I feel that the G+ niche is going to be the corporate outreach and community/ecosystem building space. Google is already using it this way, if you look at some of their recent posts:
They use the service to find and build communities around their technologies. This is exactly what every technology company wants to see happen to their products, but it's hard to take those first few steps, especially because, to marketing people, this tends to smell like losing control of the message, and that's a cardinal sin in their books.

It will be interesting to see if other organizations can build this kind of ecosystem using Google's tools...